Trade guilds were a standard practice, and they were often numerous in market towns and cities. Voluntary associations and fraternities also were common, but they often had a religious or civic focus. But the guilds regulated access to the local trade and defended the interests of their members. Membership in more than one guild happened in suitable cases, and guild leaders often also held seats on town or city councils or served as mayors.
In a large city of 50,000 residents, guild affiliation (members and family members) could reach the 30,000 to 36,000 range.
In towns and cities, the people practicing any trade were members of a relevant guild. In rural areas, villages would have a few residents in key trades, and manors, particularly large one organized according to the old style, would have some household members in various trades.
But if a mid-sized town or city was near the manor or village, the advantages of specialization tended to move the trades into the urban setting.
In a large city, approximately twenty to twenty-five percent of the residents might be trade masters, and somewhere around a quarter to a half of those masters would be practicing within the city’s specialized or primary industry. A large city might have citizens engaged in a hundred or two hundred different occupations, but a large percentage of residents or new arrivals would be unskilled or semi-skilled laborers.
The trade guilds created universal norms that prohibited the dealing in stolen goods. Trademarks and seals were designed as countermeasures against forgery.
Governments established offices to check on quality, weights, and measures. In certain cases, for the most profitable or important industries, governments also tried to restrict key trade practitioners from leaving the city.
Women were able to practice trades in many guilds, but often were blocked from master rank. Some laborers in cities and towns would be trade apprentices or journeymen who lacked a stable position with a trade master.
Trades and Trade Guilds Common in All Large Cities and Towns
Bakers
Butchers
Tailors
Shoemakers
Major Specialization/Export (~a quarter of masters in the city)
Metalworking (e.g., Ravenwood)
Salt and Glassmaking (e.g., Port Liberty)
Swords, Weapons (e.g., Northport)
Textiles (e.g., Khartras)
Secondarily Most Common in Cities and Towns
Leatherworking
Mercers (silk trade guaranteed them political influence in major cities)
Weavers, Linen and Fustian Makers (woolen cloths, linen)
Other Trade Guild Categories (typically ~5% or <10% of masters)
1) Food and Drink/Victualling
Baking
Brewing (Ale, Beer, Cider)
Butchers, Pork Butchers
Cooking
Fishing/Fishmongers
Hunting/Hunt masters
Millers
Oil Trading and Measurers
Vintners
2) Transportation and Loading
Carters
Porters
Shipmasters [sometimes inside the drapers guilds]
Sumpters
3) Building/Construction[Normal building season=fourth to eleventh month]
Carpentry (Sawyers)
Brickmakers
Brick porters
Brick Haulers
Glaziers
Kilnmen
Masons
Sand Suppliers
Wallers
4) Clothing
Bleachers
Cappers
Cobblers
Comb Makers
Doublet-makers
Dyers
Embroiderers
Glovers
Hatters
Linen and fustian makers
Silk Throwsters
Spindle Makers
Tailors
5) Fur and Leather
Furriers
Leatherworkers
Saddlers
Tanners
6) Manufacturing—Producing and Selling
Armorers
Bell-founders
Bookbinders
Bowyers
Cartwright
Cauldron-makers
Coopers
Fletchers
Glassblowers
Goldsmiths
Hemp spinners
Ironmongers (Buckle Makers)
Jewelers
Knife and Scabbard Makers
Locksmiths
Pewterers
Potterers (Food Tiles, Bricks) [stopped throwing new products in December and January, to preserve wood for survival]
Miners–Hewers (2-3/mine shift); Bearers (1-3/mine shift)
Quarriers
Seamstresses
Silversmiths
Smiths
Tailors
Weaponsmiths
Weavers
Weavers (fustian cloth–high grade, low grade; cotton; linen blends)
Woodworkers
7) Merchants and Traders
Drapers (wool, linen)
Chandlers (grains; wheat trading; salt)
Grocers
Mercers (high-quality fabrics; general wares)
Secondhand Dealers
8) Others–Services
Barbers
Doctors (physicians, surgeons)
Hostilers
Minstrels [in addition to the professional musicians, some knights were troubadours who would play instruments and sing songs about courtly love (a cultural fad or a cultured definition of the gentleman warrior)]
Painting (painters (general); painters of chests; furniture; pictures; saddles; and shields)
9) Others–Ship Building
Caulkers
Oarmakers
Ropemakers and Stringers



